3D Paper Shell Design

Sat, 23 Jul 2011

Further experiments with Blender and 3D paper models. I'm still getting to know the interface on Blender, the learning curve is quite steep but the view from the top is good.

Some shapes are quite tricky to do free hand. I've had an idea for a pendulum powered model with a character based shell opening and closing but the shell design always seemed just out of reach. Enter Bender! This is my first attempt, it needs bit of work but I reckon it is showing promise. Notice that the net has areas that overlap each other. I did the final layout as six separate strips which I then joined together.

And here's the result. Not bad for a first draft. Couldn't have done that free hand!

Comments (2)

  • Megan July 24, 2011 at 1:48 am

    I have visions of

    I have visions of Botticelli's Venus popping up in paper.

    • robives July 24, 2011 at 9:42 am

      That could work with a Venus

      That could work with a Venus rising up using a rack and pinion 🙂

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